Serana of Volkihar, Daughter of ColdHarbour and Battlemage of The Nephilim, welcomes you
Guild Rules - All members are required to read, understand and follow them
Rule 1 - Guild Structure
The guild leader does not lead the guild. The guild leads the guild by words and deeds. The guild is run as a diplomacy meaning each and every member of the guild has the same voice. The opinion of every member is valued the same as everyone elses whether they are Guild Leader, Officer or new member. The guild is the sum of its members and thus all member have equal say in all issues associated with the guild. Officers manages the guilds decissions and are the only members with responsibility and requirements over a specific area.Except the rules, members have no requirements, other then to enjoy ESO in their play style. Freedome to play how you want, when you want, without obligations, is our core guild foundation.More details available here - Link to rule 1
Rule 2 - Recruitment
Trust among all our members is the foundation of the guild. We want nice, mature and patient people who seek a social/family type guild to call home. All members are given the right to invite to the guild however applicants must be screened to check suitability. We are after mature, patient sociable players who are interested in enjoy all facets of the game and intend to immerses themselves in the Elder Scrolls world.
More details available here - Link to rule 2Rule 3 - Guild Store
All members have access to the guild store which works as an extended guild bank for surplus items. If you need stuff for alternate characters, this is the place to look (not the Bank). Every member is free to put up items they find. The Price is up to each person and the earnings goes to the guild bank for guild events, Guild members awards, Tabard, etc.
Please be mindful that we use trade guilds to sell items for profit, we don't make money of our members. The price in our guildstore should be good for seller and buyer who gets a good price. Depending on the size and activity on the guild store, we might start to bid for Guild traders.
More details available here - Link to rule 3
Rule 4 - Guild Bank
The guild bank is open to all members but common sense is required. Generally, take what you need but put in as much as you take out. The Bank is to benefit all members and meant to be used!
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A) Do not take anything from the guild bank to sell outside the guild.
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B) Do not de-construct purple items. Purple items are to be used until you get an upgrade and then put it back. Do NOT make the purple item bound. (Dyeing will bind it)
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C) Sets, food buffs or anything that can benefit all members, are intended to be used. If its good for you, don't let it take up a valuable spot in the bank! ;-)
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D) Please don't deposit white or green food buffs! Put all white or green food buffs, green provision recipes and/or other items around level 1-40 in the guild store, for a very low price.
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E) Only remove items from the Bank you intend to use, de-construct or research a trait from.
- F) Purple and Set items are ONLY for use, NOT Deconstruct or Research. Ask an officer if you want a purple item that you will not put back.